transparency.json
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{
"targets" : {
"final": {}
},
"passes": [
{
"vertex_shader": "minecraft:post/screenquad",
"fragment_shader": "minecraft:post/transparency",
"inputs": [
{
"sampler_name": "Main",
"target": "minecraft:main"
},
{
"sampler_name": "MainDepth",
"target": "minecraft:main",
"use_depth_buffer": true
},
{
"sampler_name": "Translucent",
"target": "minecraft:translucent"
},
{
"sampler_name": "TranslucentDepth",
"target": "minecraft:translucent",
"use_depth_buffer": true
},
{
"sampler_name": "ItemEntity",
"target": "minecraft:item_entity"
},
{
"sampler_name": "ItemEntityDepth",
"target": "minecraft:item_entity",
"use_depth_buffer": true
},
{
"sampler_name": "Particles",
"target": "minecraft:particles"
},
{
"sampler_name": "ParticlesDepth",
"target": "minecraft:particles",
"use_depth_buffer": true
},
{
"sampler_name": "Clouds",
"target": "minecraft:clouds"
},
{
"sampler_name": "CloudsDepth",
"target": "minecraft:clouds",
"use_depth_buffer": true
},
{
"sampler_name": "Weather",
"target": "minecraft:weather"
},
{
"sampler_name": "WeatherDepth",
"target": "minecraft:weather",
"use_depth_buffer": true
}
],
"output": "final"
},
{
"vertex_shader": "minecraft:post/blit",
"fragment_shader": "minecraft:post/blit",
"inputs": [
{
"sampler_name": "In",
"target": "final"
}
],
"uniforms": {
"BlitConfig": [
{
"name": "ColorModulate",
"type": "vec4",
"value": [ 1.0, 1.0, 1.0, 1.0 ]
}
]
},
"output": "minecraft:main"
}
]
}