blur.json
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Empty File
{
"targets": {
"swap": {}
},
"passes": [
{
"vertex_shader": "minecraft:post/blur",
"fragment_shader": "minecraft:post/box_blur",
"inputs": [
{
"sampler_name": "In",
"target": "minecraft:main",
"bilinear": true
}
],
"output": "swap",
"uniforms": {
"BlurConfig": [
{
"name": "BlurDir",
"type": "vec2",
"value": [ 1.0, 0.0 ]
},
{
"name": "Radius",
"type": "float",
"value": 0.0
}
]
}
},
{
"vertex_shader": "minecraft:post/blur",
"fragment_shader": "minecraft:post/box_blur",
"inputs": [
{
"sampler_name": "In",
"target": "swap",
"bilinear": true
}
],
"output": "minecraft:main",
"uniforms": {
"BlurConfig": [
{
"name": "BlurDir",
"type": "vec2",
"value": [ 0.0, 1.0 ]
},
{
"name": "Radius",
"type": "float",
"value": 0.0
}
]
}
}, {
"vertex_shader": "minecraft:post/blur",
"fragment_shader": "minecraft:post/box_blur",
"inputs": [
{
"sampler_name": "In",
"target": "minecraft:main",
"bilinear": true
}
],
"output": "swap",
"uniforms": {
"BlurConfig": [
{
"name": "BlurDir",
"type": "vec2",
"value": [ 1.0, 0.0 ]
},
{
"name": "Radius",
"type": "float",
"value": 0.0
}
]
}
},
{
"vertex_shader": "minecraft:post/blur",
"fragment_shader": "minecraft:post/box_blur",
"inputs": [
{
"sampler_name": "In",
"target": "swap",
"bilinear": true
}
],
"output": "minecraft:main",
"uniforms": {
"BlurConfig": [
{
"name": "BlurDir",
"type": "vec2",
"value": [ 0.0, 1.0 ]
},
{
"name": "Radius",
"type": "float",
"value": 0.0
}
]
}
},
{
"vertex_shader": "minecraft:post/blur",
"fragment_shader": "minecraft:post/box_blur",
"inputs": [
{
"sampler_name": "In",
"target": "minecraft:main",
"bilinear": true
}
],
"output": "swap",
"uniforms": {
"BlurConfig": [
{
"name": "BlurDir",
"type": "vec2",
"value": [ 1.0, 0.0 ]
},
{
"name": "Radius",
"type": "float",
"value": 0.0
}
]
}
},
{
"vertex_shader": "minecraft:post/blur",
"fragment_shader": "minecraft:post/box_blur",
"inputs": [
{
"sampler_name": "In",
"target": "swap",
"bilinear": true
}
],
"output": "minecraft:main",
"uniforms": {
"BlurConfig": [
{
"name": "BlurDir",
"type": "vec2",
"value": [ 0.0, 1.0 ]
},
{
"name": "Radius",
"type": "float",
"value": 0.0
}
]
}
}
]
}