calibrated_sculk_sensor.json
0 B
Empty File
{
"variants": {
"facing=east,sculk_sensor_phase=active": {
"model": "minecraft:block/calibrated_sculk_sensor_active",
"y": 90
},
"facing=east,sculk_sensor_phase=cooldown": {
"model": "minecraft:block/calibrated_sculk_sensor_active",
"y": 90
},
"facing=east,sculk_sensor_phase=inactive": {
"model": "minecraft:block/calibrated_sculk_sensor_inactive",
"y": 90
},
"facing=north,sculk_sensor_phase=active": {
"model": "minecraft:block/calibrated_sculk_sensor_active"
},
"facing=north,sculk_sensor_phase=cooldown": {
"model": "minecraft:block/calibrated_sculk_sensor_active"
},
"facing=north,sculk_sensor_phase=inactive": {
"model": "minecraft:block/calibrated_sculk_sensor_inactive"
},
"facing=south,sculk_sensor_phase=active": {
"model": "minecraft:block/calibrated_sculk_sensor_active",
"y": 180
},
"facing=south,sculk_sensor_phase=cooldown": {
"model": "minecraft:block/calibrated_sculk_sensor_active",
"y": 180
},
"facing=south,sculk_sensor_phase=inactive": {
"model": "minecraft:block/calibrated_sculk_sensor_inactive",
"y": 180
},
"facing=west,sculk_sensor_phase=active": {
"model": "minecraft:block/calibrated_sculk_sensor_active",
"y": 270
},
"facing=west,sculk_sensor_phase=cooldown": {
"model": "minecraft:block/calibrated_sculk_sensor_active",
"y": 270
},
"facing=west,sculk_sensor_phase=inactive": {
"model": "minecraft:block/calibrated_sculk_sensor_inactive",
"y": 270
}
}
}